Misha's Journal

This page is for any thoughts you might have or I might have for you.

Notes for you
You chose your otherworldly patron to be the Great Old One, an unknown and possibly unimaginable being of extraterrestrial or extraplanar origin. Think about how this bond came to be, and try to imagine the implications of such a connection on your character's psyche, outlook, and especially motivations going forward. Perhaps this being has spoken to you, even faintly, so faintly you believed it to be your own thoughts, about traveling to Lockwood and beyond.

This pact grants a few boons--the main thing at level one is access to spells and cantrips. Cantrips and spells are very similar, with the exception that cantrips are not expended when you use them, so you can use them infinitely throughout the day. Spells, on the other hand, are exhausted when you cast them, so you will have to rest before using it again.

Warlocks generally have access to fewer spells than other casting classes, but they will be augmented by the very interesting eldritch invocations moving forward. At level one, you have access to 2 cantrips and 2 1st level spells, all taken from the Warlock Spell List on page 191. Additionally, you have access to 2 cantrips from any of the spell lists in the section, as well as 1 1st level spell from any of the spell lists, since you took the feat Magic Initiate for being human.

So to sum up that's:

2 warlock cantrips

2 cantrips from anywhere

2 1st level Warlock Spells

1 1st level spell from anywhere.

Besides the Warlock cantrip Eldritch Blast, which is basically required, as well as pretty awesome, you can choose whatever you want. Let me know if you have any questions! Good Luck.