Eichensee

A small town on the Northwest Coast of Lockwood Lake, Eichensee is often the first stop for new adventurers heading to Lockwood Lake. It is mainly an agricultural village, populated by farmers, shepherds, and a few skilled artisans and craftsmen. Though guild presence is limited here, the need for represented craftsmen, artists, and soldiers is as present here as it is in any town around the lake. Very few notable figures come from the town, given its small population, but many of the famous figures of the area began their journeys here, including the Pirate Derringer, the fabled Swordsman Bang Intero, and the Mystic Maiden Medb.

Structure
Unlike many of the cities around Lockwood Lake, Eichensee lacks a formal command structure, though it is likely the largest town without one. Instead, the town's decisions are made by a council of elders, including the Deacon Ekhart, the Elder Faber, and the Merchant's Guild Representative Caro. Luckily for this council of provincial townspeople, few important decisions really have to be made concerning the town, so their actual responsibilities mainly include settling property disputes and planning festivals, including the town's all-important harvest festival. Because of the town's proximity to the dangerous Tethra Wood, Eichensee is often home to traveling mercenaries, usually those who have not seen real combat before, or are looking for a place to make their name without seeing too much danger.

Because of this town's small size, there is only one church, housing altars to each of the major gods. Pilgrims traveling to the Lockwood region will often stop at this church, hoping to gather strength for the journey ahead. It is said that the Deacon Ekhart is willing to house penitents of any faith, and that even the dark servants of Pan'ekk have a place in the walls of Eichensee's church.